The cards we drew last week that got us our setting. Last week, I talked about how when the RPG narrator inspiration runs dry, I tend to dive into pre-published adventures as a first go-to, but how when I'm just feeling stuck, I have two handy tools at hand. The first, the Deck of Worlds, … Continue reading Tabletop Tuesday — Story Engine, or “What to do when your idea well dries up before a session” (part two)